Elvinltl- The Blood Angels new Codex have ~oh it have, sweet I am gets it soon just been released. I supposed many of you might have already noticed and aware of the fact that newer armies tend to be more powerful. When a new codex releases, there will always be this new shiny tank that is super awesome and a certain infantry that is just too good for its point cost. Also, this entirely new never before seen unit that is a mandatory for a tournament army.
It just feel that the Warhammer 40k is just becoming an Arms Race ~if I had to guess, I'd say that this was supposed to be the ironic part. Each time, GWS simply releases new edition of codexes introducing newer and more powerful units.
It does not look like they are attempting to balance the game but instead trying to up their sales and profit by forcing players to buy new codex. Invest in newer more powerful models. In fact, the entire concept of releasing newer edition of codex per race is simply strange. I understand they have a lot of codexes and they could simply keep udating race per race in a huge loop forcing us to buy and buy codexes. Worst still, the when the new codex comes out, the army generally tend to be more powerful relative to older armies and the game becomes inbalance....~so wait it is in balance? I think you mean imbalanced again. Ironic? ~oh this was supposed to be the irony. weak attempt at best
From the way it is now, 40k battles are largely dominated by mechanised armies these days and sooner or later they will review the rules to encourage more infantry. New rulebook again. @.@
There is simply no end to it.
In my opinion, they should embark on a project to update all codexes per versions. Like for example, they release a 10th Edition Rulebook, they will also release a 10th edition codex for each respective race to promote a more balanced game on overall. I love the game but I think GWS will need to do some housekeeping and review their practises. I do not play LOTR but I think the game is kind of a failure and they should concentrate on Warhammer 40k and Warhammer Fantasy. ~yeah, why would anybody want to offer a diversified product assortment when there is some reasonable competition developing on the horizon Their franchise is popular (Dawn of War, Dawn of War 2, Warhammer Online:Age of Reckoning) and there are many more books on their rich lores as compared to Warcraft. ~what the fuck does this have to do with anything. Blizzard only competes with GW in the broadest of sense, as they don't have any products in the same category as GW.
As compared to Blizzard, I personally feel GWS Warhammer is much more developed with more potential to be successful. However, they really need someone to advertise and market their products properly. ~you're hired you lovable idiot. now go out there and run that company into the ground the best way you know how.
Now for my rebuttal:
FUCK YOU! (_l_)
Just because you took a business class in school doesn't mean you have any idea what the fuck you're talking about. I also dare say that codex creep is pretty much all in your feeble, chickenlittling mind and that your idea of how GW should be run would kill the brand off.
Duck and cover, the new codices are coming, run for the hills. Just because something is new and you are too stupid to figure out an effect way to counter or ignore it doesn't mean that it's overpowered and it doesn't mean that there is a mini arms race going on. You are largely mistaking versatility for power. By citing trends in codex design that exist only in your head you are blind to the fact that the newer codices are not considerably more powerful than the older ones, they just have a greater variety of good builds. Yes the game has changed and left a few people in the dust, but that's not codex creep, it's just a case of an army being designed for a different rules set.
I'm glad that you think simultaneously releasing all codices will work out. But do you want to know why that is the dumbest idea ever? If GW were to release everything at once they would peak their entire sales cycle at one specific point and sales for the rest of the year would suffer badly. Not to mention that all of their own products would be in direct competition with each other causing them to sell dramatically less units over the course of a year. This doesn't even take into account the logistics involved in trying to release that much content at the same time. A team of game designers can only do so much. Their increasingly good design would suffer for this and over time the company would run itself out of the industry.
I can't believe that you would even suggest that GW should not release new versions of their products. If they never edited anything the only new players would buy stuff, as the existing customer base would rarely have the impetus to buy anything new. So not only is this incredibly boring, but it would be about the worst business decision they could make. By updating products, they are able to make things interesting for us gamers by using/creating new trends to spice the game up. In a static system, new play styles would rarely show up and everything would stagnate. This drives their sales and allows them to continue to operate. Need a real world example? Scrabble, which has undergone few changes since its creation in 1938, is seeing its profits decline despite extending the brand to other lines such as card games, video games, and so on. Now they are spicing things up and changing a fundamental part of the game to attract attention and drive sales. Soon, for the first time ever, proper nouns will be added to the scrabble lexicon. So you can see that sometimes even line extensions (like GW moving into video games, new miniature games, movies, literature, etc) are not enough to keep a brand alive. Sometimes you need to shake it up to keep it going.
You note yourself that the cycle exists as it is to make money. No shit Sherlock. Corporations usually need to have some sort of incoming capital to remain in business. GW is no different. It isn't a Non-profit entity run for your benefit. If you want to continue playing their games you should probably consider investing in the company's future by buying some of their products now and again.
*In case you did not suffer through the black hole that was 90s pop music, this song contains no actual irony, much like the warseer post. It seems Alanis has not read a dictionary before. Ironic, don't you think?