Tuesday, November 2, 2010
Dick Move hits 100 Followers- Sporeginae for Everyone!
Hooray for momentous occasions. The impossible, finally appears to have happened- we've hit 100 followers. Never mind the fact that Strictly Average is about to lap our readership, but fuck it. Not Brent still wins forever. Seriously though, thanks to everyone who's still reading this blog. You're the reason I keep plugging away and dredging up all the shit I can find on forums, blogs, and the like. We're not even a year into this site and I'm not feeling like giving it up yet, so keep those e-mails about dumb shit you fin coming- they help make my job possible.
Wednesday, September 29, 2010
How I Got Hooked on Warhammer and Why I'm Glad Island of Blood Wasn't Out Then Part 2
Fast forward to today and we'll see if things have gotten better for the community. My hometown had at least one dedicated, still solvent game store with GW support, last I knew. That's an improvement over what I had. FLGSs are a great resource for novice players, giving an environment where staff and patrons can teach game systems, show you assembly, and give painting tips. In a brief and completely unscientific survey, it looks like most moderate sized towns have some kind of game store within a reasonable distance. That's pretty good considering the average FLGS is hell bent on running itself out of business.
Wednesday, September 22, 2010
How I Got Hooked on Warhammer and Why I'm Glad Island of Blood Wasn't Out Then Part 1
Tuesday, June 22, 2010
IA 8 Revisited: FAQ off and Die!
Tuesday, June 15, 2010
Will This Be My Final Fantasy?
Thursday, June 3, 2010
From the Warp
Wednesday, June 2, 2010
Spearhead Gives Players the Shaft?
Friday, May 14, 2010
Where's the Hydra?
Sunday, April 18, 2010
Warhammer Fantasy Battles 8th Ed. Announced, Terrible Cover Released

Thursday, April 1, 2010
Stormtroopers revisited, the Imperial Guard Strikes Back?

First let's look at the some of the pros:
- BS4
- Real armor...stands up to bolters even :)
- AP3 weapon
- Cool special rules for maximum tactical flexibility
- Pistols, and CCW, and 2 kinds of Grenades, OH MY!
...and some cons:
- High points costs
- Short ranged
- Obvious target
- Competes with Rambo and Psykers for your Elite attention
- Can't receive first rank, second rank... order
Well, all of the above should be pretty self-explanatory and I'm not going to insult my readership's intelligence by prattling on at length about that shit. Two problems do, however, merit some tender loving care- high points cost & AP3 weapon. A large portion of the points increase with this unit is due to the AP decrease in the new book. Who cares about AP3? Well mostly marines (all types), but Tau and Tyranids certainly care every once in a while. Anybody else care? Not really, and that's why this unit isn't so great.
In response to yesterday's article Chumbalaya had the following to say
*I enjoyed the chicken littling when the hot-shot lasguns got AP3. Oh noes!! What will we do?! The S3 weapons will kill us all!
Like retarded lemmings, these people.
Retarded lemmings indeed. So here's my two sense on the AP3 issue- it's only good against a portion of the field and is, therefore, not competitive. I have used them against Smurfs in the past and they have pretty much always earned their points back in marine kills. Anybody that doesn't see the value of using these against MEQs is an idiot; they rape face and are actually a pretty good deal. Unfortunately against just about everyone else there is no difference (other than range) between a lasgun and a hot-shot lasgun. Do you think a horde of Orks gives a fuck that you're AP3? Good luck with that.
Basically against non-MEQ foes, you're paying a 300% premium for around 1/3 of the killing power vs an equivalent points value worth of regular guardsman (if I weren't feeling lazy, this is where I would bust out some serious statistical data about wounds caused, etc...). So, in a world where you're not sure who you might be facing, their flexibilty is severly diminished when compared to the whole possible playing field. Not a good deal in light of the fact that, if the adepticon rumors are true, you stand about a 1 in 3 chance of facing an IG army now. In the old days where Marines dominated major events, these guys may have had a place in certain types of builds, if you were to believe in a metagame and were less worried about non-Marine armies. Now I'd rather take a unit that can put out a huge amount of firepower instead. They can deal with masses of lightly armored troops and can still force enough armor saves to kill MEQs.
In an unrelated note, what the hell is up with renaming the weapon? We've gone from hellgun to the more P.C. hot-shot lasgun. Isn't the hot-shot powerpack used in sniper weapons in the world of Danabbnetthammer** 40,000?
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*hey chumbalaya, if you can identify the twisted firing of synapses that has led me to choosing this avatar for you I garrrroooonnnnteeeee you will earn my respect. Alas, I fear that you may be to young to be aware of this.....
**Danabbnetthammer 40k's rules are known to frequently differ from the rules Warhammer 40k, physics, common sense, and the established 40k fluff.
Tuesday, March 30, 2010
The day I lost all interest in Planetstrike
Said combo is completely mean and unnecessary and I'm glad that the friend I pulled it on didn't punch me in the face. This is yet another reason that I enjoy playing against friends rather than random kids at the FLGS. My buddies tend to have a better sense of humor about shenanigans. Now, you're going to read the following and think, wow Dethtron, you are totally trying to pwn noobs, this won't work against veteran players. Well, you're wrong, and I'll tell you why after the break.
Here's the thread:
Dethtron- For planetstrike Pair a DH Inquisitor w/ 2x mystics w/ anything when you are defender and watch your opponent cry.The last, and probably last ever, time I played planet strike I placed my inquisitor right next to an executioner squadron when playing against CSM. I also used a terrain setup and strategems that all but forced my opponent to DS within 9-12" of my combo and watched the incoming marines melt.
spiderglow- Hi, can you explain me how does this combo works?. Do you use auspex? I run witchhunters and would like to check if I can use this combo.
Dethtron- my original reply seems to have disappeared into the aether, so here's another one:This combo won't work with WH, as the mystics are the key. Here's what you need to make this mean:
-set up your objectives/bastions all on a short edge of the board. Line both long edges with impassible terrain that would stop transports, footsloggers and other vehicles from coming on close to you.
-clutter the midfield with with terrain to prohibit midfield deepstrikes
-leave a sweet zone 9-12" away from your inquisitor where opponent can deepstrike . leave another zone on the opposite short board edge, where your opponent may deep strike or come on normally.
-load up on barrage weapons/long range firepower
when you have the mystics w/ inqisitor, he can tell any unit within 12" of him to fire at an enemy who deepstrikes within 4d6" of him (expected value is 14"). if he happens to be standing by a pair of leman russ executioners, your enemy will have to eat 10 plasma cannon shots EVERY time he deepstrikes near you. If he doesn't deep strike, he has to slog across the field the whole game and through a "bog of terrain" that you have created in the midfield. He must either deep strike into his certain doom or be forced to run across the whole field, getting shot to pieces by your abundant long range fire the entire game.
This can be pulled off in non-guard allied forces as well, just plop anything heavy hitting (from devastators to typhoon speeder squadrons to exorcists) by the inquisitor and watch the bodies fly.
Remember when I said this isn't just about pwning N00bs with an obvious trick? Here's why- nobody is going to fall for the deepstrike trick more than once, unless they are dumb as shit. They are, however, completely fucked whether or not they deepstrike, because deploying all the wy across the board is a shitty option as well. So the combo isn't really the important thing, the threat of the combo is, and by giving your opponent the choice of a shit situation or a shittier one, you've pulled quite the dick move.
....and that was the day that I lost interest in Planetstrike. After a handful of games (and almost $300 in new terrain), it became the least fun thing in the universe to play. This is so ridiculously geared towards defending that I don't enjoy attacking or defending. That firestorm shit, doesn't make up for all he free cover you an weapons get along with the ability to tailor the board to your own sadistic whim as a defender. Hint for surviving the firestorm- if you're guard take trenches and go to ground the first turn. You get a ridiculous cover save for all your models and your officers can order everybody back into the fight for the beginning of the game. Last time I played, I lost 1 fucking guardsman with a lasgun to the opening barrage.
I really wanted to enjoy Planetstrike, but it just fell short of all of my expectations. Fluff is fun, but not when it involves ass-raping 1 player every time you play. That's not what I call fun.
Full disclosure, I wound up fucking up my terrain placement when I pulled this and there was a tiny sliver left on a long board edge where my opponent was able to deploy, losing me a manticore for my efforts. I still won, though. It just wasn't the bloodbath it should have been. The combo is still sound, however.
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*those that know me know of my love for combos, especially the pizza flavored ones.
Sunday, March 7, 2010
Failotaurs

Don't believe me, check them out here.
But Dethtron, that's just a bad, over-shaded paint job that overemphasizes the muscles! Bull-fucking-shit! They clearly used their own washes to shade these guys. I know from experience that those take several coats and a very deep recess to get a color that deep. Therefore, all that awful detail is sculpted into those minis very very deeply.
Here's to hoping that one day the planets will align and we'll get a chaos release with a functional army list and phenomenal miniatures.








*I enjoyed the chicken littling when the hot-shot lasguns got AP3. Oh noes!! What will we do?! The S3 weapons will kill us all!
